lundi 2 juillet 2018

Agile beyond IT : joyful business activity by design

How about "Joyful by design" as a path of "Agile beyond IT" ?

From our research, we now know that there are four classes of Agile instruments : frameworks, methods, design canvases and Agile games [1].

Design canvases and Agile games can be more or less joyful.

Some are joyful by design, other less, maybe because they are outputs of a mere gamification of a management practice or because they are outputs of a direct digitalization of physical games.

To help nurturing your thinking, please contemplate these cases
  • the set of playing cards Planning Poker® [2], and an App where key performances indicators (KPI) can be polled by Agile team members ;
  • the canvas of the BMC  [3] and the canvas of the Agile game Speed Boat  [4].

Two kinds of instruments for KPI collaborative management



[1] A taxonomy for Agile games : proof of concept
[2] Invented by James Grenning, franchised by Mountain Goat Software, USA.
[3] "Business Model Canvas" graphic, created Yves Pigneur and Alexander Osterwalder, franchised by Strategyzer, Schweiz.
[4] Created by Luke Hohmann, franchised by Conteneo, USA.

Nominations 2014 et 2015

La pédagogie "Short MOOCs en Réseau" a été retenue par la plateforme d'innovation ouverte de l'association Pacte PME recherchant pour le compte d'une entreprise membre un outil innovant de transformation numérique des ressources humaines.

L'innovation frugale du "Personal MOOC" a été élue Trophée IT Innovation Forum 2015.